thinkingParticles for 3ds Max Tutorial: Mesh Reconstruction Effect
FX artist in Paris, Currently working at Unit Image - Paul Parneix (https://vimeo.com/paulparneix) shared a technique to create a reconstruction effect using Thinking Particles in 3DS Max.
Original video on vimeo: https://vimeo.com/214299575
Uploaded with permission from Paul Parneix
Note :
27:00 please connect particleAge output to the "ON" flag of the alignment node, for optimisation purposes.
01:24 : Fragment Operator
06:05 : Control Fragment With Gradient/Bitmap
13:36 : Fragments Animation : Using Memory node to animate Size
26:00 : Fragments Animation : Alignment animation
29:45 : Fragments Animation : Position animation with 3D Noise
43:55 : Discussion about Shading and Optimisation.
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