This is what happens when Fallout 4 runs above 60 FPS (4/25/2024)
This is what happens when Fallout 4 runs above 60 FPS.
(in this cases it's 200 FPS, later in the video when leaving vault 111 the FPS drops to about 90 in the over world)
it cause all sorts of problems with physics and animations and probably a bunch of other stuff.
you would think, they would have fix with the next gen update, but nope.
they did with fallout 76 so why not with Fallout 4.
yes fallout 76 at one point in time had this problem and was always locked to 60 FPS till they decided to untie the the two from the physics and animations and other stuff.
they both run on a similar engine, fallout 76 being on a heavily modified engine from Fallout 4.
bethesda really should fix this.
0:00 I AM SPEED MAN
6:00 Exit Vault 111
more weird stuff about refresh rates
https://steamcommunity.com/app/377160/discussions/0/4348864383402793055/?ctp=13
https://steamcommunity.com/app/377160/discussions/0/4348864563390718702/
What's even more weird is also some people report that the game runs worse which is odd cause in my case the game runs way better and smoother especially going through downtown even if I manually set a cap of about 61 FPS with Radeon chill, I got it set up between 61 and 65.
more proof that its broken by @RandomGaminginHD https://www.youtube.com/watch?v=czwCLQMMRqw
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