Timothy Rapp - Content Creation for Video Games - Episode 16

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Published on ● Video Link: https://www.youtube.com/watch?v=gwz3LOr5P-o



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Duration: 3:03:50
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Timothy shows how he uses ZBrush to create 'Disc Jam', a fast-paced action-sports game, bringing models straight into the Unreal Engine.


This episode features using orthographic image planes with shadowbox for creating instant base meshes, using spotlight for reference imagery, and sculpting tennis shoes from scratch!


Tim's Monthy Schedule Available Here: http://pixologic.com/zbrushlive/author/timothy-rapp/



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Tags:
twitch
games
pixologic
zbrush
zbrushlive
zbrush live
sculpting
modeling
3d modeling
art
design
tutorial
how to
making of
digital
3d
game development
high horse entertainment
rocket league
disc jam
ps4
playstation