To Kill or To Spare Claude? (Chapter 14 - Black Eagles / EDELGARD) | Fire Emblem: Three Houses
Greetings everyone and welcome back to my playthrough of the Black Eagles Edelgard route of Fire Emblem: Three Houses! The Great Bridge of Myrddin is ours, Judith has fallen, and Claude has now been deprived of a valuable commander and the allegiance of House Gloucester. Claude is now holed up in Derdriu, the Alliance Capital, and mustering all of the soldiers that he can to defend the city. Edelgard believes that taking Derdriu should be rather simple, but Hubert believes Claude may still have a trump card up his sleeve. Hubert turns out to be correct as Claude is betting everything on a wild gambit that he hopes will save the Alliance. Nevertheless, the Black Eagle Strike Force presses on into Derdriu, hoping to counter whatever scheme Claude has concocted. Our mission in Chapter 14 is to topple the Alliance by defeating Claude and capturing Derdriu. However, the most important question comes after the battle is over. Do we kill Claude and prevent him from coming back to scheme against us or do we spare him and let him leave Fodlan?
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Played by Lord Bojacx with no commentary
Gameplay captured from a Nintendo Switch via Elgato Game Capture HD
Playthrough/walkthrough edited with Adobe Premiere Pro
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