Tom Clancy's Splinter Cell: Chaos Theory - Nintendo DS Gameplay High Resolution (DeSmuME)

Tom Clancy's Splinter Cell: Chaos Theory - Nintendo DS Gameplay High Resolution (DeSmuME)

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Tom Clancy's Splinter Cell: Chaos Theory - Nintendo DS Gameplay High Resolution (DeSmuME)

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Tom Clancy's Splinter Cell: Chaos Theory is a stealth game developed by Ubisoft Montreal and Ubisoft Milan and released in March 2005 for the Xbox, PlayStation 2 (PS2), GameCube and Microsoft Windows. Handheld versions for the Nintendo DS, mobile, and N-Gage were also released. A Game Boy Advance port was planned, but later cancelled.

Chaos Theory is the third game in the Splinter Cell series endorsed by novelist Tom Clancy. As with previous entries in the franchise, Chaos Theory follows the activities of Sam Fisher, an agent working for a covert-ops branch within the NSA called "Third Echelon". The game has a significantly darker tone than its predecessors, featuring more combat and the option for Fisher to kill people he interrogates as opposed to simply knocking them out. As a result, it was the first Splinter Cell game to receive an M-rating by the ESRB, an assessment which has since been applied to all subsequent releases in the series. Actor Michael Ironside reprised his role as Fisher, while Don Jordan returned from the original game to voice Third Echelon director Irving Lambert and Claudia Besso returned as hacker and analyst Anna Grímsdóttir having both been replaced by Dennis Haysbert and Adriana Anderson respectively in Tom Clancy's Splinter Cell: Pandora Tomorrow.

Chaos Theory was a commercial success, selling 2.5 million units across all platforms within a month of its release.The Xbox and PC versions of the game received critical acclaim; the GameCube and PlayStation 2 iterations were also released to generally positive reviews.Official Xbox Magazine named it the Xbox "Game of the Year" (2005) for its strong gameplay and lifelike graphics. It is considered one of the greatest video games of all time. A remastered HD edition was bundled with the first two games of the series as part of the Splinter Cell Trilogy for the PlayStation 3, released on December 20, 2010.[7][8] Another port titled Tom Clancy's Splinter Cell 3D was released for the Nintendo 3DS on March 25, 2011.




Used a dev build - DeSmuME_git#42817475_x64

Enhanced graphics with emulator DeSmuME.
- recording sw Nvidia Share.
- some games can have graphical issues, lags and other problems...


DeSmuME download:
https://ci.appveyor.com/project/zeromus/desmume/build/artifacts


PC specs:
CPU - Intel Core i7 8700K @ 5.0 Ghz
RAM - G.SKILL 32GB DDR4 3600MHz CL16
GPU - GeForce GTX 1080 G1 Gaming 8GB
OS - Windows 10 64bit



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