Tomb Raider III (1998) - London 4 City
Playthrough restraints:
~ All items and Secrets
~ No healing and no green crystal heals
~ Pistols Only
~ No combat damage, but there's an unavoidable fall from the secret
~ Pacifist where possible
Accuracy: N/A (2 shots to the power relay? transformer?, 0 kills - technically it is 100%, but it seems like 0%)
As with my TR1 and TR2 playlists, I feel these restraints are more inline with Lara's character as a Lady of High Standing and Reputation.
Getting this game running properly is a right mess. See the first TR3 video description for the details.
Wondershare Filmora settings: (it varies but this is most used)
audio +5
vibrance 40
saturation 30
exposure 5
brightness 100
contrast 100
highlight 100
white 100
Notes:
~Developers loved their unavoidable fall damage, once again. If not for the drop from the secret, could have been No Damage and All Items and Secrets, but without using something like the flight mod (which is out and out cheating in my book) then you can't get both in the same run.
~They made Sophia Lee such a cheat here. Immortal, constant firing, charged shots that damage Lara through cover, able to run and climb faster than Lara even though she's basically a CEO office chair resider... I have no regrets making use of a simple corner bug to get a bit of balance back into the confrontation. Neither should you.
~The whole concept here is ridiculous really. I doubt Lara would just demand an artefact, then when she's refused, whip out her guns and decide on murder. Although, perhaps her conclusion was Sophia should have died many years ago, and the abomination of her extended lifespan shouldn't be allowed to continue existing.
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