Total Chaos | Ashes 2063 | No Failure Runs | Part 3
A map that I didn't have to tamper front and back, thankfully. The enemy resistance here was pretty numerous though, almost didn't make it there at the end. The full reset thing for every map is both a blessing and a curse in this case.
Bit sad that the side buildings in the vehicle sections were cut out in the Sterile version, but I guess I'd be here WAY longer if the whole map is kept. Perhaps not even be finishable, since I'd need a bike to even fight through the roads. That's something to think about, I guess. A vehicle section you can technically complete on foot.
Mods Used:
Total Chaos: https://www.moddb.com/mods/total-chaos
Total Chaos Doom Replacers: https://www.moddb.com/downloads/tc-d2-replacer
Ashes 2063: https://forum.zdoom.org/viewtopic.php?f=19&t=47573#p807968
DoomRPG Brightmaps: https://forum.zdoom.org/viewtopic.php?f=19&t=33292
HQ Doom Sounds: http://www.perkristian.net/sounds/pk_doom_sfx.zip
PSX/N64 HQ Sounds: https://forum.zdoom.org/viewtopic.php?f=46&t=52877
Alt Sounds: https://www.moddb.com/addons/doom-alt-sound-project
DarkDoomZ: https://forum.zdoom.org/viewtopic.php?f=43&t=57247
AI Director: https://forum.zdoom.org/viewtopic.php?f=43&t=62335
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