Total War Warhammer: Patch 2

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I don't normally do patch talks but this one changes enough that I think it may shift around a lot. In particular, factions that relied very heavily on a lord that was just overflowing with powerful abilities seem to be a bit weaker because of it, mostly vampire counts. Their actual units are still good and you can spam out invocation as much as ever but you don't have that flexibility to have all the other ones in case spamming invocation won't save you.

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