Total War Warhammer: State of Patch 2 Brettonia
I actually rather dislike the way potions are keeping super durable units in the game. I get the feeling like they give back a percentage of health rather than a flat amount meaning really durable, hard to kill heroes gain more from them than squishier heroes. This cuts both ways, I don't think a 560 point hero should be as good as they are with 2 health bars or even 3. It practically gives you 3 of those units trickling in.
Even then I haven't found these units horrible difficult to kill. They're simply annoying extending a game where my opponent has already clearly lost. If his entire line gets wrapped up and all he has left are a trio of heroes against a fairly intact army, I shouldn't have to then tear through 3 health bars worth of hit points, it's just annoying.
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