Touhou 東方霊守祀 ~ Consciousness' Unity of Opposites (Trial) || Lunatic NMNB Clear

Touhou 東方霊守祀 ~ Consciousness' Unity of Opposites (Trial) || Lunatic NMNB Clear

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Another Chinese Touhou fangame, another whole ton of value and content packed into it. And yet another demo to look forward to, because it's really well done, not only aesthetic- or danmaku-wise.

First of all, it doesn't have a power system, which would be quite pointless as the history shows.
It has an advanced practice mode, which let's you choose a specific section of the stage. It's lacking option to practice nonspells tho, which would benefit for bosses like Annika.
Also, having bosses follow you instead of moving around at random is also a nice thing to have - the latter annoyed me the most.

Yet, for once I have to say that life/bomb indicators - probably the most eye-catching thing - are now sneakily placed at the bottom, and without knowing Chinese one wouldn't know which is which.
Apparently these are shown as a constellation and a moon, but it took a while to figure it out - at least for me.

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[ Overview ]
東方霊守祀 ~ Consciousness' Unity of Opposites is a recently released (its demo so far) Touhou fangame, developed by 只鹳狸药堂. It's demo was released 20th August 2021. It's another game having 16:9 ratio - this is a very popular approach among fangames nowadays.

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[ Gameplay & System ]
For this game, the system revolves around dango system.
There are three colors of dangos, which are dropped from enemies with proper-colored aura, as well as bosses.
These go into a tube in the bottom-left corner, which can hold up to five of them. They go in from the right, and any excess ones get pushed out from the left, giving you a specific effect depending on the color:
- Red: life piece
- Yellow: bomb piece
- White: spawns a whole bunch of point items

They can also be consumed by holding the C button down. Doing so grants you different effects:
- Red: A shield - guarantees the player i-frames for about 3 seconds
- Yellow: Short-range flash bomb that cancels bullets
- White: Auto-collect all items on screen + double up points and droplets value (thanks williewillus!)
Activating them takes about a full second, so I would advise against using them as a defensive tool. Maybe if you plan them ahead would they do any good.
Just tapping the C button shuffles dangos around, so you can pick suitable one for the battles,

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[ Details & More ]
By collecting the small raindrop-like items you fill up the meter in the top right. When that fills up your next bomb will be a super bomb.

There is no POC in this game, instead you use the expanding ring around you, which does that for you. Point items are worth the same regardless of your position.

During a spell, graze goals will appear under the spell bonus. If you graze to one of three possible goals, you'll earn a point award corresponding to how high you got upon capturing the spell.

Manipulating bosses' position is actually very crucial, since their hurtboxes are really tiny. With that, goold luck then with ReimuB.

00:00 - Intro
00:52 - Stage 1
04:14 - Stage 2
08:23 - Stage 3

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Get the game from Steam Store:
https://store.steampowered.com/app/1712580/

For more fan-made goodies - check out Touhou Fangames List
http://bit.ly/FangamesList

Link to my Patreon page
https://www.patreon.com/CreepyNinja_

Discord - Fanworks 'n Chill
https://discord.gg/wBVwcxU




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Tags:
touhou
東方
touhou project
touhou gameplay
bullet hell
touhou bullet hell
touhou fangame
fangame
東方霊守祀
Consciousness' Unity of Opposites
touhou cuo
touhou cuoo



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