Touhou Elegant Impermanence of Sakura Demo 3 (東方祈華夢) Lunatic 1cc (Reimu & Yukari)

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The third and final demo from EIoS came out on Steam today. Download it here: https://store.steampowered.com/app/1252320/Elegant_Impermanence_of_Sakura/ (Download Demo button on the right).

Excuse the crappy survival play, I haven't played demo 2 in months.
There were minor adjustments to the Stage 1 theme, but I couldn't hear any other music changes.



Gameplay-wise, a few tweaks were made, but I'll just recap the entire system:

* Enemies are either dyed or undyed. Dyed enemies have an aura (for big fairies) or a swirling sprite (for small fry).
* Killing undyed small fry only rewards small amounts of bomb fragment and spawns a lot of revenge bullets, so try not to do it
* Killing a big fairy will dye all undyed small fry within its aura that big fairy's color
* There are three colors: red, blue, and green. Red-dyed small fry award life fragments on death, green award bomb fragments, blue award point items.
* There are no green big fairies, and only uncolored and green small fry spawn naturally.
* Trying to dye a fairy that has already been dyed will instantly kill it. Doing this to 3 or more fairies at once raises the chain counter in the top right, required for activating last spells.
* (NEW) All stage enemies have no collision box
* (NEW) When in human form of your team, you can't hit small fry, only big fairies.


Personal thoughts: Apparently point items are just unimplemented and don't spawn at all in this demo, which is weird considering we're nearing release. It's also a bit disappointing that they couldn't figure out a way to fit the dyeing system into the boss fights. The requirements for Last Spells feels like it got a lot easier now that you can easily hit big fairies directly with your human shot.




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