Touhou SSS: Kage's character-exclusive Spellcards Timeout Compilation
Kage's ability/gimmick consists in "mirroring" your character´s own abilities/spells, and use their own attacks aganist them!
There are exactly 3 spellcards that change according to who you are playing as. Since there are 4 playables, that means she has 12 character-determined spellcards. This is a timeout/showcase of sorts of them!
Reimu Team: 0:00 (Duh) Sanae: 4:32
Marisa: 2:16 Koishi: 6:46
Random Thoughts:
Overall, I still would say she is quite on the easy side for a Stage 4 boss, no matter who you are using. However if I had to rank the difficulty of each fight...
From Easiest to Hardest:
1) Sanae
2) Reimu Team
The Shrine Maidens just have it easier.
3) Koishi
4) Marisa
These two actually feel sorta like an actual Stage 4 boss is attacking you.
Might possibly be bias, but I think Sanae has the easiest fight out of them all, followed closely by Reimu´s. The hardest attack for them, the 2nd Spellcard for them both, respectively (Giant Yin Yang and Green Lasers!) are the hardest ones IMO. And even then, they are not so much hard as they are just kind of intimidating the first few times, but you get used to them. Trust the hitboxes, for both of these attacks.
Koishi´s and Marisa´s are pretty much tied as far as I am concerned. I was tempted to put Koishi as the hardest one purely because her 2nd Spellcard is easily the hardest one in all fights. I dont really understand it, maybe I am doing it the wrong way, but its quite ridiculous, compared to everything else. I lucked out in the Survival, but I think its Static, so with a ton of attempts, it should be easy.
Marisa´s first is trivial, however both the 2nd and 3rd are quite challenging. Since she is the only one with 2 moderately hard attacks, I think she has the hardest fight, probably. Not surprising considering Marisa´s luck...
I didnt bother to timeout the rest of the fight (That all characters have to do anyway) because, really, the 1st spellcard is pretty much Sanae´s 1st and its kinda dull, the Survival, well, its just Static and I captured it before so ehhh... I feel its redundant to put that one. And the border spellcard is basically the 1st spellcard AGAIN except easier somehow, despite how it moves. I frankly dont see the point in doing a timeout of those.
Finally, what the heck was 6:50 about? It seems like it is possible to die AFTER clearing a pattern in this game, as well. Well, damn. Anyway, I didnt die to the spell-card itself regardless of what the game claims, and NO bullets were erased either so it counts as a Timeout.
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