Town Theme (Piano Cover) - Final Fantasy I (1)

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Final Fantasy, also known as Final Fantasy I in re-releases, is a role-playing game developed and published by Square Co., Ltd. for the Nintendo Entertainment System in Japan in December 1987, and the first title in Square's flagship Final Fantasy series. The game was later released in North America in 1990, and has since been re-released worldwide on the PlayStation, the Game Boy Advance, the PlayStation Portable, iOS, Android, and many other platforms, with re-releases making modifications and adding new content. The game was directed by Hironobu Sakaguchi, with Nobuo Uematsu composing the score (as his sixteenth work of video game music composition).

The game puts players in control of four characters known as the Warriors of Light, and begins by asking the player to select the classes and names of each. The Warriors of Light can traverse the maps of dungeons and towns, which are connected by a world map, and will run into random encounters with enemies or fight bosses. Battles are controlled using menus in a turn-based fashion, in which characters can use attacks and Magic, depending on the class they have equipped.

Final Fantasy takes place in a fantasy medieval setting with three major continents, and the four Warriors of Light begin in Cornelia. They are tasked by the King of Cornelia to rescue Princess Sarah from Garland, and after defeating him, the king opens up a bridge enabling them to pass to the town of Pravoka. This sets them off on an adventure to defeat the Four Fiends and rescue the world.

Services for feature phones in Japan were discontinued March 31, 2018 (JST) along with other titles in the Square Enix Mobile portfolio.

Trivia
In Final Fantasy IV: The After Years, the Four Fiends are guardians for the True Moon crystals.
The original Famicom release and MSX versions had some different graphics. Two of the most obvious changes are done to two types of monsters—the Medusa enemies were originally topless, while the Eye enemies were originally Beholders from Dungeons & Dragons. Later versions changed this, even the Japanese Final Fantasy I & II Famicom art. The Beholder graphic was restored in Dissidia Final Fantasy as player icons, but the revised graphics for Master, Red Wizard, and White Wizard remain.
Some of the recurring aspects of the Final Fantasy series did not appear until later on. The original Final Fantasy did not feature a character named Cid until Cid of the Lufaine was first mentioned in the Dawn of Souls remake. Since chocobos were introduced in Final Fantasy II, this is the only game not to feature them, and is one of only three main series games not to feature moogles, as these were introduced in Final Fantasy III (with them being absent in Final Fantasy II and Final Fantasy IV as well).
The lead designer of Final Fantasy IV, Takashi Tokita, has revealed the opening of Final Fantasy IV is intended to play partial homage to the opening of Final Fantasy, which he considers iconic of the series. "You start off playing the game as is, then you cross the bridge and the adventure starts in this whole expansive universe. The opening just starts suddenly. It's not the best graphics obviously, but the emotion and sentiment I got for getting into this deeper, expansive world, I really liked that."







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