TPK 39 - Deja You (Patreon)

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On this episode of Total Pebble Knockdown:

During a recent D&D session, the party ran across some wererats. This forced the mostly martial party to get creative with dealing damage and that led to a completely unorthodox usage of Heat Metal. What is Heat Metal? How are you supposed to use it? How did we change it? The answers may surprise and annoy you.

Heat Metal is an interesting spell - https://www.dndbeyond.com/spells/heat-metal

Wererats don't care about your swords - https://www.dndbeyond.com/monsters/17055-wererat

The numbers are in and it appears that Diablo Immortal, like many mobile games before it, has made a Scrooge McDuck money silo in profit. But in this Soapbox, Nathan discusses how mobile games may be lucrative, but that certainly does not make them good. Having played some of Diablo Immortal himself, this is one thing he can testify to knowing. While we're at it, we discuss some of the other Diablo-style games we've been playing that are, frankly, much better and will cost you far less.

COD Mobile made a LOT of money - https://www.gamespot.com/articles/call-of-duty-mobile-passes-1-5-billion-from-microtransaction-sales/1100-6500961/

Diablo Immortal made a LOT of money - https://hypebeast.com/2022/6/blizzard-diablo-immortal-24-million-usd-profits

Let's play a new game! In the first ever Side Quest Storming, we look at a random adventure list and start rolling dice. Three quests are picked randomly for Snowball and Hephaestus to get a quick lesson on how they would approach each scenario. It's sort of like roleplaying...

The lovely list we used from Mystic Waffle - https://www.mysticwaffle.com/dnd-quest-ideas

#dnd #diabloimmortal #tpk

0:00 Intro
1:45 Mechanically Speaking - Unusual Ways to use Heat Metal
24:55 The Soapbox - Mobile Games are Lucrative, But not Good
45:00 One More Thing - Side Quest Storming
1:10:10 Outro

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