TPK 40 - The Hums of Crabs (Patreon)

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Published on ● Video Link: https://www.youtube.com/watch?v=4f1mdvFCdmE



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On this episode of Total Pebble Knockdown:

When exploring worlds of imagination, you want to make them feel alive. But if we are escaping from reality, the worlds themselves should reflect that. How can we set our fantasy, sci-fi, post-apocalypse, etc. apart from the here and now? How do we introduce those elements? Let's discuss that in a Delving Deeper.

We play our fair share of RPGs. Before you can start, however, you need to have a character. Some games do a better job establishing that than others. In this Discord Discussion given to us by Dadam, we'll discuss how this was implemented in tabletop and video games, some of the stand-out examples and what elements of character creation appeal to us the most.

Norse mythology is a big thing these days and one small survival game became a big hit using that thematic landscape. Nathan played Valheim, exploring its' landscape and smacking its' monstrous residents with an ax. Despite his love/hate relationship with survival games, this one was more enjoyable than annoying. How so? Listen to find out.

The Let’s Game it Out video - https://www.youtube.com/watch?v=HgFzP5m1k_c

#valheim #ttrpg #tpk

0:00 Intro
1:24 Delving Deeper - Living in a Fantasy World
18:12 Discord Discussions - Character Creation: The Good, the Bad and the Ugly
49:29 GYDTWP - Valheim
1:08:24 Outro


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Tags:
Podcast
Gaming
Video Games
Tabletop
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RPG
Game Design
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