Trails from Zero difficulty mod: Final Boss 2nd form (Nightmare, no items)

Trails from Zero difficulty mod: Final Boss 2nd form (Nightmare, no items)

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Published on ● Video Link: https://www.youtube.com/watch?v=6Ju8o8b3Rv0



Duration: 21:11
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Turns out all I had to do was sleep on it to figure out what I had to do...and while the levels certainly played a significant role (47 instead of 44), I'm very satisfied with how this turned out, in that I had plenty of resources to spare. Using Lloyd means I have access to more combo crafts and their immense utility; I actually used every one available to this party in this fight. Lloyd is also incredibly tanky and able to shrug off most attacks with a defense buff and STR down on the boss, not to mention the Craft Guards from Burning Heart.

The strat for the start of the fight is similar to before, except it takes multiple hits to knock the Deadly Clown into position. Things actually go even smoother here since it seems to like targeting Lloyd who once again can shrug off attacks, even the all stats down since he can just purge it with Burning Heart. Plus, you can seal the Vital Clown with Star Blast to curb its shenanigans.

I thought I'd have to reflect Wicked Trinity with multiple characters to do enough burst damage at the end of the fight, but it was not necessary in the slightest. In fact, I'd probably have finished even faster if I didn't bother trying (A-Reflex is still useful though, especially if you manage to reflect Thunder of Evil back on the Deadly Clown).







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