Train Simulator 2019: Making a Scenario on the Arosa Line (Part 3 - Setting up the Ai trains)

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The Arosa Line is a route in Switzerland, running between the towns of Chur and Arosa. These two towns are only 14 kilometres apart, but due to the many twists and turns the railway line takes, the length of the track between Chur and Arosa is 25 kilometres. Along the line, there are six intermediate stations, the first four of them being request stops. The stations on this line are Chur, Chur Stadt, Lüen-Castiel, St. Peter-Molinis, Peist, Langwies, Litzirüti and Arosa. As well as the eight stations, there are also passing points at Untersax (between Chur Stadt and Lüen-Castiel) and Haspelgrube (between Litzirüti and Arosa). Just up the line from Chur Stadt station is Chur Sand, the main depot for the rolling stock on this line.

The first two kilometres of this line are very unusual, in that the track runs through the streets of Chur. There are signals along this section that only apply to trains, and others that only apply to road traffic. It must be quite a challenge for the drivers of this line in real life.

The Arosa Line's timetable is set up so that there is one train every hour in each direction. Along the line, my train (the 1:08pm from Chur to Arosa) is scheduled to pass two Chur-bound services, one at Untersax crossing loop and the other at Litzirüti station.

In Part 3 of this video, I set up the two Ai trains, as well as the request stop features at Lüen-Castiel, St. Peter-Molinis and Peist stations. Langwies and Litzirüti stations are compulsory stops, meaning all trains are required to stop there.

The way the request stop system on this line works is as follows. If a passenger is at one of these stations and wants to board the train, they press a button with activates a special signal further down or up the line. This signal is a black triangle with two white flashing lights. When the train is approaching a request stop, and the driver sees the two white flashing lights, this lets him/her know that a passenger wants to get on the train.

When a passenger is on the train and wants to get off at a request stop, they press a button on the train which activates a little orange light (with the letter H on it) on the driver's dashboard. This lets the driver know that there is a passenger on the train who wants to get off at the next request stop.

If there is no request to stop at these stations, the trains carry on through without stopping. I have set up the request stop system to skip Chur Stadt station, stop for both disembarking and boarding passengers at Lüen-Castiel, stop for disembarking only at St. Peter-Molinis, and boarding only at Peist.




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Tags:
Train Simulator 2019
Train Simulator
TS2019
gameplay
Train Simulator gameplay
video games
game
gaming
Switzerland
Europe
Chur
Arosa
Thomson Interactive
Abe 8/12 'Allegra'
Allegra train
Rhaetian Railway
RhB
Arosa Line
Chur station
Chur Stadt
Luen-Castiel
St. Peter-Molinis
Peist
Langwies
Litziruti
Arosa station
request stops
passengers
services
stop the train
scenario
scenario making
player train
scenario editor



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