Transitioning from Games-as Products to Games-as-Services: Ten Common Mistakes to Avoid | BLACKMAN
Games are no longer simply consumer packaged goods, they're live services. With games constantly growing, evolving and reacting to player behavior and feedback, player's expectations have been forever changed. And the stakes have never been higher, as designers look to engage gamers for years, not hours. But radical change demands radical change - and developers need to keep pace. Kabam General Manager Haden Blackman will explore this brave new world of development and design, from team structure and technology to community management and monetization.
Delivered at Casual Connect Seattle, July 2012.
Download Slides: http://casualconnect.org/lectures/business-of-development/transitioning-from-games-as-products-to-games-as-services-ten-common-mistakes-to-avoid-blackman