Building Multi-platform Games -- The Proof is in the Pudding | Riccardo ZACCONI
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In 2011, there were more than 500,000 smartphones sold worldwide, and 70M tablets sold, a +260% jump from 2010. As price-points lower for devices, content becomes richer, and payment systems more integrated, a wider, more addressable audience emerges. This is particularly the case for games, the most popular mobile app category. And over 50 percent of smartphone app users are connected to Facebook on their mobiles, a neon sign for social games companies to see the potential for multi-platform development.
Delivered at Casual Connect Seattle, July 2012.
Download Slides: http://casualconnect.org/lectures/mobile/building-multi-platform-games-the-proof-is-in-the-pudding-riccardo-zacconi
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Casual Connect Seattle 2012