Transparency in Video Games - Easy to Learn, Difficult to Master | Design Frame #5

Transparency in Video Games - Easy to Learn, Difficult to Master | Design Frame #5

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Published on ● Video Link: https://www.youtube.com/watch?v=-hH5s8WlT-k



A Hat in Time
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Duration: 24:15
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Design Frame #5: Transparency in Video Games

For players to engage with a game, it’s imperative they grasp a fundamental understanding of it. Whether revealed through difficulty options, mechanic or moveset descriptions, UI, feedback, or controls, a game’s information should be discernible and intelligible. The lack of transparency can obstruct the learning process or, best case scenario, induce an obtuse and frustrating experience.


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Design Frame #5: Transparency in Video Games



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A Hat in Time Statistics For Design Frame

Design Frame currently has 18,209 views spread across 2 videos for A Hat in Time. A Hat in Time has approximately 1 hour of watchable video on his channel, or 3.45% of the total watchable video on Design Frame's YouTube channel.