[Trem 1.1] Tremfusion Specular Lighting Rendering (Open GL 1)

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Published on ● Video Link: https://www.youtube.com/watch?v=Fvon82Bjuts



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r_specularlighting 1/0 ( Enables/Disables, effects r_lightmap and the obviousness of map-shadows (prebuilt using Radiant etc.)
r_specularexponent 0-1 (gives brightness)
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Video Games
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speclar
specular lighting