Trenches! Trench Warfare In Rimworld! Rimworld Mod Showcase
Trenches for Rimworld Beta 18! This has to be one of the coolest mods I've had the pleasure of playing with in quite some time. It adds in a whole range of weapons, trenches, sound effects and more from the first world war and all of them are incredibly well made. All the textures are done incredibly craftily and carefully, the sound effects have a real punch to them and all in all the mod is just downright fun to play with.
'After playing Rimworld for a while i started wondering, why my people may craft a spaceship, but are not able to dig up some simple trenches for defence? So I started to create a mod by myself, first of all just to add some trenches. Soon it got a little bit further.
So may I present you:
Trenches - A mod adding some structures for defence and also some guns.
Added:
-Two types of trenches. (provides 80 % cover. Very vulnerable to explosions)
- A ladder for leaving your trench faster. (provides 60 % cover)
- A "Step", so your people can "reach" nearby machine guns. (not needed, just for optics. Build your machinegun with the interaction-cell FIRST! - provides 60 % cover)
- A new type of sandbags (only need cloth for construction instead of steel, but only provides 50 % cover)
- Razorwire for defence (deals no dmg but slows down your enemy)
- Floorings: Trench Tiles, Trench Dirt and "No man's land" (slows down people by 28 %)
- 3 new machine guns ( MG 08/15, MG 34, MG 42), with or without sandbags.
- A mid range mortar (needs ammo). Fires rapidly, but has a small detonation radius.
- A Howitzer (needs ammo). Deals more damage and can reach every point.
- An Anti-Tank gun (PAK, needs ammo). Deals immense damage (No detonation! It's just AP-Ammunition), but takes long to aim and reload. Added in to have a powerful defence against Centipede.
New sounds (explosions, incoming missles, mg-fire), mostly extracted from actual wartime recordings.'
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Mod Link: http://steamcommunity.com/sharedfiles/filedetails/?id=1384386906
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