Trials and Traps - Let's Play Red Matter 2 (Part 4)
In this episode, we'll jump to the top floor of the train garage, plug into the terminal and watch Stas' tutorial, open the big door, fight the robots, solve the power puzzle, enter the container in the far right back corner, scan the id card, open the door, fight more robots, jump to the ledge by the window, shoot the button to open the door, enter the tank room, start the generator, get the handwheel from the pipes on the wall, get the wheel stopper pin from the ventilation unit, open the door and pin it open, open the big door with the lever, wheel the cart to the lab window, climb into the lab, take the fuse from the table, use the fuse to turn on the laser, move the books out of the way, bounce the laser off the mirror, into the other mirror, and into the other red matter, take the fuse back, plug it into the front interface, hack, turn off the turret's shield, kill the robots, kill the turret and drop down.