Tribes 2 (PC) - Let's Play 1001 Games - Episode 383
Joining some 20 year old bots for some massive sci-fi death matches!
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I'm Gaming Jay: Youtube gamer, let's player, fan of retro games, and determined optimist... Join me in this series while I try out EACH of the video games in the book 1001 VIDEO GAMES YOU MUST PLAY BEFORE YOU DIE, before I die. The game review for each game will focus on the question of whether you MUST play this game before you die. But to be honest, the game review parts are just for fun, and are not meant to be definitive, in depth reviews; this series is more about the YouTube gamer journey itself. From Mario games to the Halo series, from arcade games to Commodore 64, PC games to the NES and Sega Genesis, Playstation to the Xbox, let's play those classic retro games that we grew up with, have fond memories of, or heard of but never got a chance to try! And with that said, the game review for today is...
Tribes 2
from https://en.wikipedia.org/wiki/Tribes_2
Tribes 2 is a first-person shooter multiplayer video game developed by Dynamix and published by Sierra On-Line in 2001 as a sequel to Starsiege: Tribes.
Tribes 2 is a multiplayer online game, designed for Internet or LAN play with up to 128 players (64 vs 64) or bots per match, although a small single-player tutorial mode is included. The game may be played from both first- and third-person perspectives. Each match takes place on an Earthsiege-themed map. The Tribes 2 engine, an early version of the Torque Game Engine, is capable of both indoor and outdoor maps, with expansive play areas. Player movement about the map may be on foot, using a jet pack, or in various ground and airborne vehicles as pilot, co-pilot, or passenger.
Each match is played according to one of a number of possible game modes, which dictate the rules of the match. These modes include Capture the Flag, deathmatch, Rabbit, Arena, Hunters, Duel-MOD, Siege, Gauntlet, and Bounty. Players are free to choose their own role, and may deploy various items of weaponry, vehicles, and emplacements. Many of these items can be left unattended to operate automatically, or control may be assumed by players. Each player may also choose from three armor types (which trade off various abilities, e.g. weak but fast, strong but slow, or median), and a weapon and equipment loadout, which may be reconfigured at any time during a match.
The large variety of equipment and deployable items results in many opportunities for creative play and tactics, from pure combat to stealth. Tribes 2 gameplay makes extensive use of jet pack-powered flight, which adds a notable vertical element to combat, and a skiing action to slide down slopes. As such, playing style varies dramatically from player to player, and from moment to moment, but Tribes 2 gameplay may be generalized as being fast-paced three-dimensional combat over a wide playing area. Player vs player combat is a central element of Tribes 2 gameplay, even in team-based modes.
Tribes 2 was developed by Dynamix as a sequel to Starsiege: Tribes. Mötley Crüe recorded a song for the game that was never released with the game.[1]
On November 2, 2008, Sierra/Vivendi disabled the authentication servers required for its online multiplayer and dropped all official support for the Tribes franchise.[2]
In early 2009, a fan community project provided an unofficial patch and replacement server which restored online multiplayer functionality.[3]
The Torque 3D game engine, on which Tribes 2 is built, was released by GarageGames under the MIT license on September 20, 2012.[4][5] The Tribes 2 source code beside the Torque engine was not made available.[6]
Published by Sierra On-Line, it was released for Microsoft Windows in North America on March 28, 2001, in Europe on April 13, 2001, and in Japan on June 22, 2001 (where it was published by Capcom).[7] A Linux port was released by Loki Entertainment on April 19, 2001.
On November 20, 2002, Sierra released an update for Tribes 2. This update contained two new game types, new maps and updates to address several issues. Sierra, which was then part of Vivendi Universal Games, licensed the franchise to Irrational Games for a third installment; Tribes: Vengeance was released in October 2004.
In an effort to increase interest in the upcoming sequel, Sierra released both the original Starsiege: Tribes and Tribes 2 as freeware download on May 4, 2004.
In 2015, the game was released as freeware by Hi-Rez Studios.
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