Mario Kart Wii (Wii) - Let's Play 1001 Games - Episode 386
Ah, the motion controls we still weren't sure we wanted in a Mario Kart game...
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I'm Gaming Jay: Youtube gamer, let's player, fan of retro games, and determined optimist... Join me in this series while I try out EACH of the video games in the book 1001 VIDEO GAMES YOU MUST PLAY BEFORE YOU DIE, before I die. The game review for each game will focus on the question of whether you MUST play this game before you die. But to be honest, the game review parts are just for fun, and are not meant to be definitive, in depth reviews; this series is more about the YouTube gamer journey itself. From Mario games to the Halo series, from arcade games to Commodore 64, PC games to the NES and Sega Genesis, Playstation to the Xbox, let's play those classic retro games that we grew up with, have fond memories of, or heard of but never got a chance to try! And with that said, the game review for today is...
Mario Kart Wii
from https://en.wikipedia.org/wiki/Mario_Kart_Wii
Mario Kart Wii[a] is a racing video game developed and published by Nintendo for the Wii. It is the sixth installment in the Mario Kart series, and was released worldwide on April 27, 2008.
Like its previous installments of games, Mario Kart Wii incorporates playable characters from the Mario series, who participate in kart races on various race tracks using specialized items to hinder opponents or gain advantages. It sold 37.14 million copies, making it the 10th best selling game of all time, the best selling game of the Mario Kart series, and the 2nd best selling game on the Wii. The game features multiple single-player and multiplayer game modes including a four-person split screen. Online multiplayer via Nintendo Wi-Fi Connection was available at launch, but was discontinued in May 2014, along with other Wii and Nintendo DS games that supported online play.[2]
Mario Kart Wii uses the Wii Remote's motion sensing to provide intuitive and conventional steering controls; each copy of the game is bundled with the Wii Wheel accessory to augment this feature.
Mario Kart Wii is a kart racing game featuring single-player and multiplayer modes. The players control of one of many selectable Mario franchise characters and participate in races or battles using karts or bikes on courses thematically based on locations from the Mario franchise. During gameplay, the player views the action from a third-person perspective that tracks the player from behind his or her kart. The player can perform tricks while driving that produce speed boosts, such as mid-air stunts, drifting, slipstreaming, and wheelies (bikes only).[3]
While driving, the player collects power-ups from item boxes placed in various points on the track. These power-ups allow the player to attack opponents, causing them to slow down or spin out of control; defend against such attacks; or gain boosts in speed. These include the series staple items, such as the Mushroom, Koopa shell projectiles, the Starman, and banana peels. There are also three new items: the Mega Mushroom, Thunder Cloud, and POW Block. The Mega Mushroom temporarily grows the player to an enormous size and allows them to flatten opposing karts, the POW Block causes all racers ahead of the user to spin out and drop their items if used (unless they dodge it by being mid-air or shaking the Wii Remote), and the Thunder Cloud gives the recipient a speed boost and off-road capabilities, but the recipient has to collide with other racers to pass it onto them before the item delivers a shock, shrinking them to a tiny size.
Mario Kart Wii supports four different control schemes. The primary control scheme is the Wii Remote, optionally used in conjunction with the plastic Wii Wheel accessory, which uses the controller's motion sensing to simulate operating a steering wheel. The other supported control schemes are the Wii Remote with the Nunchuk attachment; the Classic Controller; and the GameCube controller.