
Trouble with the Neighbours | City of Gangsters - Part 4 - Full Version (Gangster Manager)
City of Gangsters continues and we experience a spot of bother with the neighbouring outfit the Lewandowski's. As well as potentially taking over the corner where we get our only source of malt syrup, they also stop us from making any new backroom operations because they control all the places which sell lumber.
This is a bit of an annoyance for us because we spend quite a lot of time and money in learning how to make some lovely hard cider, only to find that we can't build the cider making operation itself due to a lack of wood, so decisions are made...
With our influence expanding and more corners coming under our control, we're able to hire a new member of the team, so we hire someone who isn't averse to a little bit of, er, hitting people with a heavy stick, in readiness for a bit of a scrap with the Lewandowski's.
Also we learn about a new type of beer, we explore some more of the city of Chicago and we deal with a few levels ups for our crew.
NOTE: This is the full release version of the game.
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City of Gangsters can be found here: https://store.steampowered.com/app/1386780/City_of_Gangsters/
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Start a crime syndicate from nothing, and grow it into a well-oiled money machine. Build speakeasies and illegal distilleries. Manage production chains and resource distribution. Smuggle goods from out of town and bribe the police to look the other way. Grow a powerful crew and keep your rivals under your thumb. Eliminate competition and rule the city. But most importantly, keep the money flowing.
The year is 1920, the start of Prohibition in the USA. With congressional action, a huge segment of the national economy becomes illegal overnight: bars and saloons are ordered to close, distilleries and breweries go quiet, distributors shut down. But a new era is dawning: a gilded age for smugglers, black markets, illegal manufacture, and organized crime.
This is where you come in. You’re a new arrival in the city at the dawn of Prohibition, with ambitions of striking it big. Behind many of the city’s facades, people are building makeshift distilleries, secret loading docks, nighttime speakeasies. Work your way into this network, and the world will be yours.
But think beyond making a quick buck or two. You gotta be thinking ahead. You gotta be thinking bigger. Much bigger.
Get started in the booze biz by hocking some homemade hooch. Start your own stills, and find raw materials to supply them. Learn new techniques to make expensive drinks, or smuggle imported booze to fuel your growing operation. Soon you’ll be supplying entire neighborhoods, and opening your own swinging speakeasies.
On the black market, social currency matters as much as the greenback. With cops and feds sniffing around, trust is everything and personal introductions are worth their weight in gold. So work your connections to find profitable new friends, and get people who owe you favors to put in a good word.
You will need plenty of hands to open new fronts, do delivery runs, and protect your product from envious rivals. Your outfit’s ambitions are only limited by the number of people working for you. Keep them paid, armed, and organized, and who knows how far and how fast you’ll rise.
But proceed carefully, because everyone is always observing what you’re doing, and family members stick up for each other. Whether you send your people to harass someone, or to help them, you can be sure they’ll remember it down the line.
As your outfit grows, convince locals that your goods and theirs will be looked after. Territory under your control will provide a safety net, an income base, and a wealth of opportunities for further growth and expansion.
You’ve grabbed the opportunity by the horns, and the city is yours for the taking. But you only have a few years to make your mark on history, to build the largest, most profitable crime syndicate, take over your competition, and rule the entire city. Because after 1933, it will be all over, alcohol will be legal again. And doing business fair and square, well, everybody knows that’s not where the real money is.
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Channel graphics designed by Penge in The Geek Cupboard.
Additional audio:
Music to Delight Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/
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