Truth Part 1
Today we started a conversation about a really interesting a fundamental question (and related questions):
What does it mean for something to be true? How do we know something to be true?
We then discussed two important schools of thought on how we know things to be true: *a priori* and *a posteriori*.
*A priori* (meaning prior to experience) things can be determined to be true without needing to make an observation of the world. Most things in math and logic fall into this school. For example, you can know that a four-sided triangle can't exist without going to Australia and searching for them.
*A posteriori* (meaning after experience) things can be determined to be true by making an observation (and ideally writing it down). For example, you can determine when camels first existed in the Ancient Near East by conducting digs, finding camel bones, and carbon dating the remains.
Other Videos By Bill Kerney
2021-09-08 | Arguments + Invalid/Valid/Sound |
2021-09-07 | Voroni |
2021-09-07 | CSG, Sprinting, Water (Old and New) |
2021-09-07 | Constexpr, Permutations, Combinations, Binomial Theorem, and Infinite Sets |
2021-09-03 | Functions in C++ Part I |
2021-09-03 | Five Theories of Truth |
2021-09-02 | UE4 Blueprints |
2021-09-02 | Set Theory I |
2021-09-02 | The Laser Zombies |
2021-09-01 | Integer Overflow, String Comparisons, Range-Based For Loops, Nested Loops |
2021-09-01 | Truth Part 1 |
2021-09-01 | Landscapes Part I |
2021-09-01 | Project Updates |
2021-08-31 | Hash Tables + Counting |
2021-08-30 | Coding with Loops |
2021-08-30 | How to Make an Argument and Counterargument - Piracy: For and Against |
2021-08-27 | For and While Loops |
2021-08-27 | Examining Sources |
2021-08-27 | Gaming Psychology and Lerping Materials |
2021-08-27 | Hash Tables |
2021-08-25 | Handling Errors, Cheating, Competency Exams, Chars, Loops |