Turbo Overkill Brutalist Map | Origin Unknown
Author: @fugwahfugi404 ( https://steamcommunity.com/id/fug4life )
Download: In-Game or https://steamcommunity.com/sharedfiles/filedetails/?id=3235625365
Huge map with unique architectural style and a lot to explore. Gray concrete structures rise out of water. Everything is covered with white fog. Keep an eye out for vending machines as each time you use one the game is saved. Design and lighting do a great job at diverting attention from places that lacks any detail towards more visually interesting ones.
Search for keys and entrance to indoors feels pretty long, with not much variety of encounters and events.
Also might require some consideration of where the keys are placed. No matter how hard I looked, couldn't find the blue one. Good thing there are lights that show how to reach the entrance to indoors. These save a lot of time that otherwise would be spent on lenghty aimless wandering.
Inside it gets a lot better, with many impressive locations that have excellent compositions and visuals, finishing with boss fight arena (seems like there are three of them and you can choose the one that plays the best for you) with epic music and usage of red color to give sense of danger.
The fight at 40:00 would require the best of your piloting abilities.
It was a lucky moment when positive sides of the map eventually overweighted the negative ones.
Can't find the blue key? Finish the level without it.
Force field at 1:17:00 didn't open after killing the enemies due to a bug? Use another bug with exiting the vehicle to clip through it (devs please never fix the clipping vehicle bug because levels like this can only be completed thanks to it!).
Boss fight is impossible? Choose a better one.
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At this time, EmoLevelDesigner has 439 views for Turbo Overkill spread across 11 videos. His channel currently has around 9 hours worth of content for Turbo Overkill, or 6.01% of the total watchable video on EmoLevelDesigner's YouTube channel.