Tutorial: Geo-Modable Imported Heightmap Terrain in Red Faction
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This tutorial will explain everything you'll need to know to use the new gltf to rfg functionality in rafalh's vmesh 0.4.0 to import heightmap terrain into Red Faction in a way that is fully compatible with its signature Geo-Mod destruction technology.
Referenced in this video:
* vmesh 0.4.0: https://www.factionfiles.com/ff.php?action=file&id=7866
* Blender 4.0: https://www.blender.org/download/
Useful links:
* https://dashfaction.com - De facto standard Red Faction patch
* https://www.redfactionwiki.com/wiki/RF1_Editing_Main_Page - RF1 editing landing page on the Red Faction Wiki
* https://factionfiles.com - Red Faction community & custom file archive
* http://redfaction.help - Red Faction quick links and FAQ
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