Ever get tired of the map being so favored for the Alliance that you don't make it to the top of the hill at the Hangar before the Alliance? Well, THIS is the video for you! There are some prerequisites though! First off, you need to have a Paladin so they can use Crusader Aura and run with you to the Hangar. Second, you'll need a Hunter with a Goblin Glider who knows to go out the East Gate from the Horde base and use the Glider immediately and be able to land efficiently and avoid the inFAMOUS DC loop bug by casting an ability too quick after landing from a Glider. Third, this Hunter also needs the talent Binding Shot to be able to hold the Alliance in place for a bit while the rest of your team finishes getting up the hill at the Hangar!
P.S. For extra special bonus credit, Mages can also use the Ice Wall talent in a similar fashion here. Monks could use their Ring of Peace, although it would be for a smaller target area. Kyrian Warriors can use their Spear of Bastion as well with a smaller area too. What other posibilities are available here? :D
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