Tutorial: Ripping 3D Models from Games, Smoothing, and Applying Textures (Nintendo Wii & GameCube)
Tutorial: Ripping 3D models from Games, Smoothing, and Applying Textures (Nintendo Wii & GameCube) (ENGLISH)
In this video I show how I did to extract models and textures from Nintendo Wii and GameCube games, in a step-by-step tutorial, using Claire Redfield from Resident Evil Darkside Chronicles as an example. I also show how refine the 3D models smoothing them, and how to apply textures.
Software used in this video:
Dolphin: https://dolphin-emu.org/
BRRES: https://www.vg-resource.com/thread-15384.html
Noesis: https://www.reddit.com/r/ffxi/comments/3y1qap/noesis_3d_model_viewer_and_extraction_tool/
3DS Max (trial): http://www.autodesk.com/products/3ds-max/overview-dts?s_tnt=69291:1:0
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Soundtrack thanks to Little V. Mills:
https://www.youtube.com/watch?v=b29p02GNyCk
https://soundcloud.com/littlevmills/
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