Tutorial: Variable Data in Red Faction Level Design (Goals)
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This tutorial will explain everything you'll need to know about using goals for tracking and using variable data in Red Faction single player levels and campaigns. Most of this information has never been properly documented before, so I'm hoping that this tutorial will be useful.
Referenced in this video:
* Tutorial on basic moving doors: https://youtu.be/nZS54YFKJPo
* Download Kava: https://www.factionfiles.com/ff.php?action=file&id=5837
Useful links:
* https://dashfaction.com - De facto standard Red Faction patch
* https://www.redfactionwiki.com/wiki/RF1_Editing_Main_Page - RF1 editing landing page on the Red Faction Wiki
* https://factionfiles.com - Red Faction community & custom file archive
* http://redfaction.help - Red Faction quick links and FAQ
00:00 - Overview of Events & Goals
14:00 - Example 1: Basic Usage
25:05 - Example 2: Usage in RF Stock Campaign
31:55 - Example 3: Hard Drive Collection in Kava
36:14 - Example 4: Secrets & Nightmare in Kava
47:06 - Example 5: Tracking Environmental Changes in Kava
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