UDK: How to Set Up Capture the Flag (vCTF) Gametype [Tutorial #17]

Subscribers:
81,100
Published on ● Video Link: https://www.youtube.com/watch?v=NeH9iTEr7VY



Game:
Category:
Tutorial
Duration: 8:00
13,495 views
90


Full tutorial with images/text notes: http://www.worldofleveldesign.com/categories/udk/udk-how-to-setup-vehicle-capture-the-flag-gametype.php

The following tutorial we will set up vCTF gametype, which will make the game playable in regular capture the flag and/or vehicle capture the flag. Make sure you have the following gameplay entities inside your map: Player Starts, PathNodes, Weapons, Items, Vehicles (optional), JumpPads.

Two other videos:

UDK: How to Add Player Starts, PathNodes, Weapons, Items, Vehicles and JumpPads Tutorial - http://www.youtube.com/watch?v=8qscKmO8Hmo

UDK: How to Set Up Deathmatch (DM) and TeamDeathmatch (TDM) Gametype Tutorial - http://www.youtube.com/watch?v=iLYemWs1oV0&feature=relmfu




Other Videos By WorldofLevelDesign


2012-06-04UDK: Lightmap Resolution for Static Meshes and BSP Part 4/4 [Tutorial #21]
2012-05-28UDK: How to Fix Lightmap Light/Shadow Bleeding and Seams Part 3/4 [Tutorial #20]
2012-05-24UDK: Lightmap UV Layout Techniques & How to Create Second UV Channel in Maya Part 2/4 [Tutorial #19]
2012-05-21UDK: Lightmap Basics - Introduction to Lightmapping with UDK Part 1/4 [Tutorial #18]
2012-04-05Modeling Interior using Maya Part 3.5 /3 - Modeling Couch, Paint Effects Palm Tree
2012-04-05Modeling Interior using Maya Part 3.3 /3 - Modeling Second Chair
2012-04-05Modeling Interior using Maya Part 3.1 /3 - Modeling First Chair
2012-04-05Modeling Interior using Maya Part 2.8 /3 - Ceiling
2012-04-05Modeling Interior using Maya Part 2.2 /3 - Modeling Windows
2012-04-05Modeling Interior using Maya Part 2.1 /3 - Project Set Up and Building Walls
2012-02-12UDK: How to Set Up Capture the Flag (vCTF) Gametype [Tutorial #17]
2012-02-10UDK: How to Set Up Deathmatch (DM) & TeamDeathmatch (TDM) Gametype [Tutorial #16]
2012-02-08UDK: How to Add Player Starts, PathNodes, Weapons, Items, Vehicles & JumpPads [Tutorial #15]
2011-12-06Preproduction Blueprint: How to Plan Your Game Environments and Level Designs Tutorial
2011-11-09CryEngine 3 SDK: How to Move Sections of Terrain (Move Area tool) - Tutorial 12
2011-11-09CryEngine 3 SDK: How to Keep Your Map to Scale - Tutorial 11
2011-10-31CryEngine 3 SDK: How to Create/Add Rivers - Tutorial 10
2011-10-31CryEngine 3 SDK: How to Create/Add Roads and Add a Vehicle - Tutorial 09
2011-10-26CryEngine 3 SDK: How to Add Vegetation/Foliage/Trees/Grass - Tutorial 08
2011-10-25CryEngine 3 SDK: Ways to Place Objects/Models Into Your Map - Tutorial 07
2011-10-24CryEngine 3 SDK: How to Paint Terrain Texture Layer - Tutorial 06



Tags:
vctf
ctf
capture the flag
udk
unreal development kit



Other Statistics

Capture the Flag Statistics For WorldofLevelDesign

WorldofLevelDesign presently has 13,495 views for Capture the Flag across 1 video, with his channel publishing less than an hour of Capture the Flag content. This makes up less than 0.13% of the total overall content on WorldofLevelDesign's YouTube channel.