UE4 Physics Constraint Hitchable Trailer Slightly More Stable

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Published on ● Video Link: https://www.youtube.com/watch?v=Mv7K5yxOrz4



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It seems the physics constraints are relative to the parent not world rotations so locking one axis makes it a different axis when turning, do I have to change which axis is locked/free as I turn?




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Tags:
unreal engine
physics
constraint
hitch
trailer