Using Procedural Mesh Component to create fill planes to Fill Trailer with Grass

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Published on ● Video Link: https://www.youtube.com/watch?v=7bbOv1-RFnk



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Getting a very dirty result but something at least, how to make it in any shape but rectangular using the MakeBoxMesh node however?




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Tags:
farming
farm
sim
simulator
unreal
engine
ue4
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planes
procedural
mesh
comp
component
meshes
vertex
verti
vert
uvs
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triangle
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triangles