Battlefield Clone in UE4 - 21 - BP Frenzy: Realistic Replicated Weapons Part 1
In this overly long video we start adding the functionality to create a base weapon class which will seem like a lot of work but once its done we will have the framework to very easily add any type of weapons we want and haev them be fully replicated (networked) such as vehicle weapons, weapon modifications etc. It will also take into account whether the game is in first or third person mode.
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