2025-05-13 | MTGA - Top 100 - Azorious Orim's Chant Lock Control - I Yearn For the Salt Mines |
2025-05-13 | UE5 - Finishing Gravity Plugin, moving platform example polish test level |
2025-05-13 | UE5 - Finishing Gravity Plugin, physics gravity vehicle example, polish, damping zones |
2025-05-13 | UE5 - Last gravity plugin example implementation, gravity vehicle, polish... also regenerating some |
2025-05-13 | MTGA - More Games with Historic UW Orim's Chant Control, the fun slayer |
2025-05-04 | UE5 - Creating a custtom gravity plugin, continued |
2025-05-04 | UE5 - Creating a custtom gravity plugin, continued (also regenerating spellbook playlist with new su |
2025-05-04 | Pokemon Black 2 - Randomizer Nuzlocke - EP 1 |
2025-05-04 | UE5 - Custom gravity plugin, clean up, polish, looking into gimbal locking and camera issues |
2025-05-04 | Warhammer 40k - Rogue Trader - Blind Play - EP 3 |
2025-05-04 | Warhammer 40k - Rogue Trader - Blind Play - EP 5 |
2025-05-04 | UE5 - Creating a custtom gravity plugin, no voice |
2025-05-04 | Warhammer 40k - Rogue Trader - Blind Play - EP 4 |
2025-04-27 | MTGA - How high can we rank with Quintorus Combo, operation dummbo drop |
2025-04-27 | MTGA - Quintorious Combo, operation Dummbo drop in historic |
2025-04-27 | Warhammer 40k - Rogue Trader - Blind Play - EP 2 |
2025-04-27 | MTGA - How high can we rank with Quintorus Combo, operation dummbo drop |
2025-03-25 | UE5 - Planet Generator, Quad Tree Version Pretty Much Finished, Quick Demo Demo |
2025-02-22 | Mesh Flickering Demo For Debugging |
2025-02-17 | ue5.5 - Voxel engine continued, basic dual contouring complete, next up build optimization, updated |
2025-02-17 | ue5.5 - Voxel engine continued, adaptive octree continued, debugging |