Understanding Decals in BeamNG
Ask yourself these 5 questions....
-Ever try to place a decal on a decal and see some unwanted aliasing?
-Ever try to use the feature "Over Object" to make your decal go on the top of a DAE static mesh, but found the decal is missing?!?
-Ever try to make a super long decal and the decal and it appears you run out of decal?
-Have you tried to make a texture a decal but can not seem to find the decal in the decal editor inspector window in the list of decals available?
-Have you tried to use a decal for the side of a hill that is far away but your decal seems to vanish when far away but perfectly visible when closer?
If you have answered Yes to any of these questions, this video is for you!
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