Undertale - A Genocide End | No Failure Run
In my quest to find Doom bosses that reminds me of my past bullethell treks, I found this little beast sitting around. Though unfortunately not so much bullethell and more patience test, it definitely is a boss worthy of its source material.
I originally wanted to pick DETERMINATION as the chosen difficulty, obviously as it would fit the theme better. Unfortunately, the boss's mechanics would often involve projectiles too fast for the slowed player speed (plus my horrible timing skills) and plenty of instakill attacks, making a one shot knife only run impossible without exorbitant luck. At the end, I chose "I won't give up!" as the difficulty for this run, equivalent to HMP, if only to acquire access to the Revolver and the MP40.
Running this mod took me a while, I had to repair some issues so that it would run with later GZDoom versions. Ended up updating some stuff as well that caught the attention of one of the co-devs. The version on their website should mostly look like the video I'm playing through (still not as accurate, though, I did more changes between the time I uploaded the files and this video).
Anyway, here it is. Demo recording, as always. HMP difficulty. One shot. No failures, not even at the end.
Mods Used:
A Genocide End: https://gamejolt.com/games/undertale-a-genocide-end/180984
Droplets: https://forum.zdoom.org/viewtopic.php?f=46&t=46509
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ZikShadow currently has 455 views spread across 2 videos for Undertale. His channel published less than an hour of Undertale content, making up less than 0.10% of the total overall content on ZikShadow's YouTube channel.