Hideous Destructor | The DarkPack Prequel | No Failure Runs | Part 1
While updating my Space addon for HD, I decided to randomly try to make blaster bolts a thing for the bullets. I went for a 3D model thing to replace the bullets, but HD's bullet speed and the need to load the model for a second often would make the bolt itself invisible. Josh771 came in and utterly wrecked it when he saw what I was trying to do and it interested him to make 2D blasters for HD a thing. This is the result you see before you.
Anyway, now that I've got proper blasters thanks to Josh, I feel I should celebrate it by playing another Space themed wad. The Darkest Hour seemed a good fit. Unfortunately, the first map went into problems as there's a part that required you to use a radiation suit to proceed, but HD's radsuits had custom properties that made it impossible to work. Thankfully, it's prequel episode, DarkPack, proved more compatible.
Mods Used:
Hideous Destructor: https://forum.zdoom.org/viewtopic.php?f=43&t=12973
The Darkest Hour: https://www.doomworld.com/idgames/levels/doom2/Ports/d-f/darkhour
The DarkPack Prequel: https://www.doomworld.com/idgames/levels/doom2/Ports/d-f/darkpack
Personal Addon: https://forum.zdoom.org/viewtopic.php?f=43&t=53251
Droplets: https://forum.zdoom.org/viewtopic.php?f=46&t=46509