Unit Design 101 - Axe Fighters
Welcome to Unit Design 101, where we break down the overall factors that make units useful in Fire Emblem and beyond. Whether you're a romhack creator or merely interested in overall design, this resource is for you.
This week we're taking a heavy swing at the third corner of the weapon triangle and tackling fighters, brigands and pirates of all stripes, how they texturize the early game, and the way they transition into the mid and late game.
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