Unite Europe 2017 - The Real-time VFX of Spellsouls
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Learn how to raise the quality bar and optimize VFX for real-time usage on mobile devices. Using examples and lessons from Spellsouls: Duel of Legends, developer Nordeus shows how they bridged the gap on concepting, producting, and optimizing the VFX of their in-game spells.
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Nikola Damjanov - Nordeus
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Unite Europe 2017
unity
unity3d
gamedev
indiedev
game engine
nordeus
spellsouls
vfx