Unite Europe 2017 - The Real-time VFX of Spellsouls

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Published on ● Video Link: https://www.youtube.com/watch?v=YZWKdw03Gls



Duration: 51:32
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Learn how to raise the quality bar and optimize VFX for real-time usage on mobile devices. Using examples and lessons from Spellsouls: Duel of Legends, developer Nordeus shows how they bridged the gap on concepting, producting, and optimizing the VFX of their in-game spells.

For more information on Unite Europe and future Unite events visit this page. https://unite.unity.com/

Nikola Damjanov - Nordeus







Tags:
Unite Europe 2017
unity
unity3d
gamedev
indiedev
game engine
nordeus
spellsouls
vfx