Unite Europe 2017 - Overview of Timeline & Cinemachine

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This talk gives an overview of all the key scenarios of what you can accomplish with Unity's Timeline and Cinemachine: trailers, cutscenes, in-game sequences, and more! We will go over the high-level concepts as well as demonstrate the fundamentals of how to use these tools in the editor.

For more information on Unite Europe and future Unite events visit this page. https://unite.unity.com/

Adam Myhill - Unity Technologies
Mike Wuetherick - Unity Technologies




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Tags:
Unite Europe 2017
unity
unity3d
gamedev
indiedev
game engine
cinemachine
timeline
cinematics
cutscene
cutscenes