Unity Basics 2: Windows and Toolbars

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Published on ● Video Link: https://www.youtube.com/watch?v=v7Qtdt9HctI



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Here we continue where we left off in the last tutorial, and I explain what each of the tool bars at the top is for, and I go into detail about some of the windows that I skipped last time, such as the profiler, light mapping, navigation and occlusion culling windows.

0:40 File Toolbar
1:40 Edit Toolbar
2:29 Unity Preferences
8:30 Assets Toolbar
11:00 GameObject Toolbar
14:00 Component Toolbar
17:30 Window Toolbar
18:40 Profiler
23:00 Asset Store
26:15 Lightmapping Window
37:55 Occlusion Culling Window
44:30 Navigation Window
50:45 Help Toolbar




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Tags:
Occlusion Culling
Unity3D
Basics
C#
Window
unity protobuf
Nav Meshes
C# (Programming Language)
Tricks
Help
unity main menu tutorial
Lightmapping
Navigation
Tutorial
Tips
Tool Bar
draw call minimizer
Light Mapping
unity main menu
Profiler
draw call minimizer unity
Unity (Software)