Building An FPS In Unity Part 1: FPSCharacter (2/3)

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As we take our first step into building a First Person Shooter, I decided that I would go over a few scripts that Unity gives us in full detail. This will help you understand the scripts being made, and hopefully give you a better understanding on how things work inside Unity itself. This is the FPS Character script, that lets the user walk, run and jump in the level.

Music used: Dance Of The Pixies by Jens Kiilstofte (Machinimasound.com)
Licensed under Creative Commons CC-BY 3.0 Unported License | https://machinimasound.com/license

Link to assets in this series : https://db.tt/nvyU2RxU
Link to the Unity Beta Standard Assets : http://u3d.as/6ft







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