Unity Game Architecture Tips

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Published on ● Video Link: https://www.youtube.com/watch?v=tKhYR0CLikU



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Let's learn some basic tips for creating games in Unity to keep you from getting too bogged down too quick.

The basic ideas are:
1) Split up your display, logic, and container code.
2) Wire things together with UnityEvents instead of hardcoding it.
3) Use modular elements and prefabs way more than you do now.
4) Be very careful to understand what happens first.

And, yes, I once said "virtual" instead of "abstract". Oh nooooo!







Tags:
unity
gamedev
game architecture
prefab