Unity RTS - Movement Tutorial (moving units with Agents and Steering)

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This tutorial covers movement for units in an RTS with an agent-controlled steering system. This weighted steering allows for complex movement and decoupling of code, which is awesome when paired with Unity's component system.

If you haven't already watched the first tutorial, please go do so here:
https://www.youtube.com/watch?v=7hYcu8YSqis

All agents code available here:
https://github.com/pickles976/Unity_Agents

Craig Reynolds original steering paper and lots of awesome steering behaviors:
https://www.red3d.com/cwr/steer/

Agent/AgentBehavior implementation heavily influenced by the Unity 4x Game Programming Cookbook:
https://www.amazon.com/Unity-5-x-Game-Programming-Cookbook-ebook/dp/B01AI0NKR6







Tags:
unity
rts
tutorial
movement
ai
engine
steering
reynolds
agents
movement tutorial
unity rts movement