Unreal Engine 4 [4.11] Zelda OOT 3D Rock texures with Tesselation Teaser
This is another short glimpse of a Zelda Fan Project I am working on.
I took Vanilla Ocarina of Time 3DS Rock Textures and applied heavy tesselation... I was surprised how good the result looks.
Who finds out where this location is deserves a cookie ;)
Base Link models are property of Nintendo, but skeleton, materials and animations are by me.
There is a lot to be done, to make models, lightning and textures 2016 like.
Like what I do? Stay tuned, there is more to come and subscribe to not miss it ;)
Inspired by the great work of CryZENx and AlbertREWesker
Song: Ocarina of Time - Hyrule Market (Hyrule Symphony)
TreeModels: Kentoshin(Blendswap)
Mirrorshield(Base Model): Chief-01(Deviantart)
CPU: I7 4770
Ram: 16GB Hyper X
GPU: ASUS GTX970 Mini SLI
I do this for fun and DON'T get any support or sponsering by Nintendo!
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