Unreal Engine 4 Tutorial - Cover System Part 2: Cover Tracing

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In this series we are creating a line trace based cover system for a third person shooter.

In Part 2 we aim to lock our character behind the cover so it will follow the shape of the cover.

If you want to get the project files you can do so at the following link: https://www.patreon.com/posts/project-files-32789634

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