Unreal Engine 4 Tutorial - Deathmatch Bot AI Part 9: Retreating
In this series we are creating Deathmatch Bot AI characters for the player to fight against. We are aiming for interesting natural like movements using the EQS system.
In Part 9 we add the functionality for our Bot to run to cover when its health drops too low.
You can download the starter project from this following link on Patreon: https://www.patreon.com/posts/project-files-32789634
SUPPORT ME
Patreon I https://www.patreon.com/ryanlaley
Buy Me a Coffee I buymeacoffee.com/RyanLaley
Donations I paypal.me/ryanlaley
PRIVATE 1-2-1 SESSIONS
Email me at support@ryanlaley.com for more information and rates, or visit http://www.ryanlaley.com/learn-games-development/
JOIN THE COMMUNITY
Discord I https://discord.gg/TcPtCBp
FOLLOW ME
Twitter I https://www.twitter.com/RyanLaley
Facebook I https://www.facebook.com/RyanLaleyGames
Instagram I https://www.instagram.com/RyanLaleyGames